GRIP: Combat Racing Ativador Download [portable Edition]
- connorptasterstant
- Sep 12, 2019
- 8 min read
About This Game WHEELED AND ANTI-GRAV RACING FUSIONGRIP is a high octane, hardcore combat racer, packing ferocious speed and an arsenal of heavy weapons.Harness the power of gravity-defying wheeled or airborne vehicles, and smash your way through opponents with a bristling arsenal of outlandish weapons. GRIP delivers one of the fastest and most unique racing experiences ever as you scale walls, ceilings and anything else you can get your ride onto. Master twisting tracks, tricks and perform ridiculous stunts, fighting your way across alien planets to become the ultimate vehicular assailant.REACH MACH 1 SPEEDSHit speeds of up to 767mph and beyond on floors, walls, ceilings and anywhere you can get your ride to… just keep that pedal pressed hard.RACE ACROSS THE COSMOSRace your way through 29 tracks across a host of 4 exotic planets; from hostile, icy worlds to foreign, non-terrestrial cities to the outer reaches of space.CREATE THE ULTIMATE RIDEChoose from a roster of 30 armored vehicles to suit your style – some swift and agile, others brutish and heavily armed. Progress your player level and customize your ride with unlocked paint jobs, decals, tires and rims.TEAM MODESBattle it out with online team racing and deathmatch modes.DEVASTATE YOUR OPPONENTSPick-up an array of 9 power-ups and weapons, from shields and turbos, to rail-guns, missiles and explosive darts - all with alternate fire modes.COMPETE ON THE COUCHCompete with friends in SPLIT-SCREEN multiplayer, with up to four players.TAKE THE RACE ONLINEBuild your own tournament, line the grid with up to 10 players and compete online with full matchmaking & lobby support.ENTER THE DEATHMATCH ARENADuke it out with intense action in 5 Arena battle maps.BECOME ONE WITH THE CAR IN CARKOURBeat the clock, avoid obstacles and find new pathways in 19 point-to-point Carkour runs.CONQUER THE SINGLE PLAYER CAMPAIGNBe the best, beat in-game rivals and rise to the top in the single player campaign. Gain XP and customize your ride’s appearance with hard-earned upgrades.SICK BEATSRace to a 24 track thumping licensed electronic soundtrack, ranging from techno and trance to our main jam, drum n bass.BUILT WITH UNREALBuilt in Unreal Engine 4, GRIP will take you back to your nostalgic past, while simultaneously propelling you into an electrifying future. 7aa9394dea Title: GRIP: Combat RacingGenre: Action, Indie, RacingDeveloper:Caged Element Inc.Publisher:Wired ProductionsRelease Date: 6 Nov, 2018 GRIP: Combat Racing Ativador Download [portable Edition] My original review (included below) was before the May 2019 update. As the developer stated, that update did, indeed, fix most of the issues we had below, and we had a lot more fun playing the game. Specific fixes that affected our experience included the following:-- No more slowdown in the middle of the track (this was critical).-- Fixed fall-forever bug in some deathmatch arenas.-- Vastly improved the camera when flipping or getting stuck.-- Fixed what the "Back" button does in the local multiplayer interface.We honestly hadn't played enough to know whether or how much the track design was improved, but the update did say that race flow was one of their fixes, and with all the above fixes, we did not notice anything that significantly ruined our gameplay. If anything, it felt like running into obstacles was less disastrous than it was before. Additionally, the weapons felt more fun in general (though here, too, we hadn't played enough to really see the difference).We still find the weapon that obscures all players vision to be odd (the developer said it's not meant to obscure vision, but for us, the post-process effect felt like too much), and local multiplayer still requires each player to customize their car one at a time (though in the game's defense, it saves the customizations between sessions), but these are minor concerns and not remotely worth a negative review.After the May 2019 update, we did have a lot more fun, and so I have changed my recommendation from a No to a Yes. The game has a few minor issues, but overall, it is a lot of fun.(I would also like to add that I LOVE the loading screen art. It's cool, beautiful, and suggests a world beyond the scope of simple racing.)-------------------------------------------------------------------------------------------OLD REVIEW:NOTE: We only played local multiplayer. This review is based on that.The racing in this game is pleasantly fast-paced, but we experienced too many problems to be able to really recommend the game. Details below.WEAPON DESIGNThere are plenty of racing games on Steam, but we picked up this one because of the weapons, thinking (perhaps mistakenly) it might be more akin to a kart racer. Unfortunately, it's difficult to hit your target with most weapons unless you're right behind them. This means that in an average race, by the second or third lap, the cars will be too far apart for weapons to be useful at all. There's nothing to drop on the track and nothing to hit anyone who's not directly in front of you. The one weapon that can hit all other racers obscures the view for all racers\u2014even the player who used the item\u2014limiting its usefulness.TRACK DESIGNAlthough the tracks were pretty as hell, they suffer from a lot of visual noise. We found it very difficult to tell what was an item or boost and what was just an obstacle on the course. In several tracks, it was also difficult to figure out which way the course was going\u2014at some points, we would drive where we thought the track was only to find ourselves hitting an invisible wall or getting reset. Of course, we'd learn the tracks over time, but it felt frustrating when even the "easiest" courses made it difficult to see what we needed to see.CAMERA ISSUESThough fine for the most part, we found the camera troublesome in certain situations. When a car hit an obstacle and needed to maneuver around it, the camera would often remain locked on the track rather than the front of the car. This made it very difficult to figure out how to get the car unstuck or to find the correct direction. The camera also frequently flipped in odd ways whenever the car flipped and was trying to find the new "ground." Considering car flipping appears to be a staple mechanic of the game, we found this frustrating indeed and avoided flipping orientation as much as possible due to the camera alone.TECHNICAL ISSUESWe ran into several issues that we couldn't overcome. Probably the biggest ones were a consistent slowdown that would occur in the middle of the race for no reason we could discern (but it happened every time and then went away during the final lap) and there was at least one deathmatch level in which cars that fell off the level would never get reset and fall forever. The first issue made races not fun at all, while the second made us squeamish about picking new deathmatch levels.UI DESIGNMuch like Rocket League, the local multiplayer in this game feels like it was tacked on or designed by people who never had to play the game locally. The game only stores a single car customization, meaning local players must re-customize their car for each session. On top of that, they must customize their car one at a time while the other players sit and watch and wait. Also, when pressing "Back" on the local multiplayer menu\u2014so that you can choose a new type of event between races\u2014the interface goes all the way back to the main menu, requiring all players to "Press A to join" yet again in order to switch between race types or deathmatch.While the racing in the game felt good, and we loved the concept, we cannot recommend the game. It may be that the single player campaign or online multiplayer is more fun, and certainly one or both of those are the game's focus, but for local multiplayer, this game needs a lot of work to be fun.. I was a big fan of Rollcage 1 and stage 2. So i had to grab this when it was announced. It did not dissapoint when it was time to pump the game full off gametime. If Mario cart isnt fast enough for you and Wipeout doesnt have enough wheels in it. Get this!. Now this is pod racing!. Ahh where do i begin. Welcome to GRIP! A blast from the past. Grew up with Rollcage in my younger years so i guess my review might be a little biased, but ill be as honest as i can. Grip is basically rocket league and death race had a baby (just without a soccer ball although it would be funny in arena to add that in), not to mention they might have not told you that the roll car had a F\/A 18 jet strapped to the back of it breaking the sound barrier. The game play is very dynamic and fast paced, while that might make it sound hard, the mechanics are fairly simple in the varying modes it offers ranging from race to win, destroy opponents to win (both with ultimate race), and of course a time trial mode so you can just spam the boost buttons and let the vehicle experience that ever lasting speed vortex. It has a tutorial that is great to start off with leading into the campaign and other modes like multiplayer (although i do suggest you try and get a few tiers of the campaign done before hopping onto multiplayer as the skill of players varies from server to server at different times of the day. So now with that said, I'm going to run through the pros and cons of this game. Pros:* Stunning graphics, especially on ultra (would recommend a fairly decent graphics card for this one, but most 4gb cards would do the job on medium to high settings)* Dynamic game play, spontaneous. You never get the same game twice. Sometimes i feel like the AI on difficulties learns your play style so you have to change it up, which helps when playing multiplayer. * Customisation - for all your different tyres, skins and decals, there's plenty to make sure your vehicle stands out from the rest as they eat your dust* Soundtrack full of drum and bass goodies which are sure to keep you fired up in a fast type of game play (although you can also play your own music which is pretty sweet)Cons - Now while i have cons about the game, they are quite minor and are just bugs or little hangups that the developers are pretty switched on to fixing* The Music jukebox plays the same track for the whole race, will get a bit boring unless youre an avid fan of drum and bass and can just listen to drum machines on end while you pulverise your victims with an assortment of firearms.* Occasionally you will fly out of the map, but this is usually the 1 percent of the time where you wondered, how did that happen, oh that's right i reached MACH 1 going 1300kph and hit a wall that didn't render yet.Neutral - Multiplayer is still an ongoing test, would love to see more players come on a play. Always welcome to join the grip discord server and add to a growing base of indie racers. Despite the cons, i still recommend this game, and im thankful that some of the original content was imagined into making a more current game with all the tech that's currently available. I do look forward to more updates and ideas from the growing community that makes GRIP.. I'm gonna be quick about this, there are other better-written reviews so I'll keep this simple.This game is for people who want to experience something different in the racing genre. It's perfect for hardcore players, although even some casual players can enjoy this game. Since it has "combat racing" in the name, you know there are gonna be moments of rage, relief and most of the time it's pretty tense and butt-clenching.The array of cars you can choose and tracks you can race on is pretty nice, it takes some time to learn the optimal route and by that, you can gain some advantage against your opponents. The tracks are not just roads going through different settings, you have the freedom to go into more not-so-obvious paths which feel really good.Be sure to learn the controls, how to reset, jump or charge targets (trust me, it's super useful everywhere, not everyone realizes that).If I should point out some drawbacks, it's the learning curve, it's not an easy game to master. Even if you think you're pretty good, the AI can punish you pretty bad, that's why I said it's not really a game for casual players. There are little things like the camera that sometimes don't want to cooperate or sudden physics mishaps, but nothing major.There were only a few racing games that I played for a longer time in my life, but this is definitely one of them and it looks I still have a quite a few hours ahead of me.
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